Talents in The Division are passive Abilities that benefit the player that have varying effects such as recoil reduction when in cover or improved healing from a Medkit.. They can be broken down into 3 categories: Security, Medical and Technology. The further you progress your character, the more Talents will become available. At max level you will be able to equip 4 Talents. There are 24 Talents you can unlock. You unlock Talents by upgrading their corresponding wing in your Base of Operations.



Talents

 


security-icon.pngSecurity

blue-line.jpg

steady_hands-icon.pngSteady Hands

  • Enter any cover to reduce recoil by 25% for 10 seconds.
  • Benefits: Recoil Reduction, Affects Agent


precision-icon.pngPrecision

  • Headshot a hostile to pulse them for 10 seconds.
  • Benefits: Headshot Damage, Affects Hostiles


desperate_times-icon.pngDesperate Times

  • Reach low health to increase blind fire accuracy by 20%.
  • Benefits: Blindfire Accuracy, Affects Agent


repo_reaper-icon.pngRepo Reaper

  • Kill a hostile with the sidearm to receive 1 magazine for your primary weapon.
  • Benefits: Ammo, Affects Agent


on_the_move-icon.pngOn the Move

  • Kill a hostile while moving to reduce incoming damage by 30% for 10 seconds.
  • Benefits: Damage Reduction, Affects Agent


chain_reaction-icon.pngChain Reaction

  • Damage multiple hostiles with an explosion to apply 40% more damage from the blast.
  • Benefits: Explosion Damage, Affects Hostiles


stopping_power-icon.pngStopping Power

  • Suppress a hostile to increase headshot damage by 25% for 10 seconds.
  • Benefits: Headshot Damage, Affects Hostiles


one_is_none-icon.pngOne is None

  • Headshot a hostile to have a 50% chance of not consuming the bullet.
  • Benefits: Bullet Consumption, Affects Hostiles

medical-icon.pngMedical

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Adrenaline

  • Use a medkit when not at full health to receive an overheal.
  • Benefits: Overheal, Affects Agent


shock_and_awe-icon.pngShock and Awe

  • Suppress a hostile to increase movement speed by 25% for 10 seconds.
  • Benefits: Movement Speed, Affects Agent


critical_save-icon.pngCritical Save

  • Use a medkit during low health to increase damage resistance by 40% for 10 seconds.
  • Benefits: Damage Resistance, Affects Agent


combat_medic-icon.pngCombat Medic

  • Use a medkit near allies to heal group members and proxies within 20m by 40%.
  • Benefits: Healing, Affects Group


triage-icon.pngTriage

  • Heal an ally with a skill to reduce skill cooldowns by 15%
  • Benefits: Cooldown Reduction, Affects Group


battle_buddy-icon.pngBattle Buddy

  • Revive a downed agent to reduced incoming damage by 50% for 10 seconds for both players.
  • Benefits: Damage Reduction, Affects Group


shrapnel-icon.pngShrapnel

  • Applying Bleed to any target triggers a 30% chance to apply the effect to all targets within 10m.
  • Benefits: Bleed Chance, Affects Hostiles


strike_back-icon.pngStrike Back

  • Reach low health to reduce active skill cooldowns by 20%.
  • Benefits: Cooldown Reduction, Affects Agent

technology-icon.pngTechnology

yellow-line.jpg

tactical_advance-icon.pngTactical Advance

  • Complete a cover to cover move to increase weapon damage by 2% per meter covered for 10 seconds.
  • Benefits: Weapon Damage, Affects Agent


police_up-icon.pngPolice Up

  • Kill a hostile with any skill for a 35% chance of auto-refilling all ammo types to capacity.
  • Benefits: Ammo Refill Chance, Affects Agent


evasive_action-icon.pngEvasive Action

  • During a cover to cover move incoming damage is reduced by 30%.
  • Benefits: Damage Reduction, Affects Agent


wildfire-icon.pngWildfire

  • Applying Burn to any target triggers a 30% chance to apply the effect to all targets within 10m.
  • Benefits: Burn Chance, Affects Hostiles


demolition_expert-icon.pngDemolition Expert

  • Kill a hostile with an explosion to increase explosion damage by 40% for 15 seconds.
  • Benefits: Explosion Damage, Affects Hostiles


fear_tactics-icon.pngFear Tactics

  • Applying Shock to any target triggers a 30% chance to apply the effect to all targets within 10m.
  • Benefits: Shock Chance, Affects Hostiles


tech_support-icon.pngTech Support

  • Kill a hostile while any skill is deployed to extend any active skills duration by 10%.
  • Benefits: Skill Duration, Affects Agent


death_by_proxy-icon.pngDeath by Proxy

  • Destroy a hostile's deployed skill to increase skill power by 20% for 30 seconds.
  • Benefits: Disruption, Affects Hostiles



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