Weapons
High End Weapons / Pistols / Assault Rifles / Marksman Rifles / Submachine Guns / Light Machine Guns / Shotguns
Gear
High End Gear / Masks / Body Armor / Backpacks
Gloves / Holsters / Knee Pads
Clothing
Consumables
Intel
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In game, none of your cosmetic clothing uses backpack inventory. I think this same practice should be applied to weapon skins. As they currently take inventory space as well as a mod slot. However they in no way affect weapon behavior. I understand that part of the theory of limited storage space may fall in line with the overall theme of the game. Nevertheless if cosmetic clothing poses no burden on your gear inventory, the same should hold true for your weapon cosmetic as well…
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