Gear Talents in Tom Clancy's The Division are passive attributes on High End Gear. You can view the Gear Talents of a particular gear by viewing it in the overview screen.
Paying attention to the Talents available will help you decide which Gear to equip to boost your Stats.
Possible Gear Talents By Item
Effect: While in your last segment, your health continuously regenerates to fill up the segment.
Effect: When your health is in the last segment, all your healing is improved by 30%.
Effect: Consuming a medkit also removes all negative status effects from you.
Effect: Using a Medkit increases your damage by 9.5% for x seconds.
Effect: When you are affected by a status effect you are healed for 2% every second.
Effect: You deal x% more damage and receive x% more damage.
Effect: You have x% more armor while in cover.
Effect: The cooldown of your healing skills is decreased by x%.
Effect: All your healing skills have Over Heal enabled.
Effect: Your armor is increased by x% while your Signature Skill is active.
Effect: While your signature skill is active, your Skill Power is increased by 13%.
Effect: Your Skill Power is increased by 13% while you are at full health.
Effect: 5% of the damage dealt by your skills is returned to you as healing.
Effect: All healing applied to you is also applied to your skill objects.
Effect: Adds 200% of Firearms and Stamina to Skill Power.
Effect: Your Critical hit chance is increased by 13% against targets out of cover.
Effect: After reloading, your next shot with this weapon has a 9.5% higher critical hit chance.
Effect: Headshots with your side arm deal x% more damage.
Effect: The first 3 bullets of your magazine have a x% higher chance to do a Critical Hit.
Effect: Damage taken while doing a cover to cover maneuver is regenerated over 5 seconds upon reaching your destination.
Effect: While doing a cover to cover move in combat, you heal 2% of your max Health for every x meter run.
Effect: While in cover, health regeneration kicks in twice as fast.
Effect: Your armor is increased by 12.5% when you stay more than y seconds in the same cover.
Effect: Rewards from Accolades are tripled.
Effect: Critical headshots grant you credits.
Perceptive (Removed in patch 1.5)
Effect: Your Item find and Gold find bonuses are increased by x%.