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First Aid in The Division is a Medical Skill.


medical-icon.pngFirst Aid

Base

Modifications

Master

first_aid-icon.png       master-icon.png

Attributes

Type Base
Self Heal 50.0%
Ally Heal 50.0%
Range 3.0
Deploy Range 40.0


First Aid Description


Heals all allies within a small radius. The device can be used on location or launched to a distant target

Requirement: Upgrade Medical Wing to Clinic

Modifications

 

Defibrillator: The device can revive downed allies and grant them a portion of their normal health.
Requirement: Medical Wing Upgrade: Intensive Care

 

Overdose: The device heals targets more efficiently, and may even extend the target's health beyond its normal rating.
Requirement: Medical Wing Upgrade: Intensive Care

 

Booster Shot: Temporarily increases the damage for the affected targets in addition to the normal healing effect.
Requirement: Medical Wing Upgrade: Intensive Care

 

Master Mod

 

Extended Service: Extends the duration of the effect, giving allies more time to approach the device.
Requirement: Medical Wing Upgrade: Build all upgrades

 

 

Notes

  • The cooldown for this skill appears to have a cap at 20 seconds.



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