First Aid in The Division is a Medical Skill.
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Base |
Modifications |
Master |
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Attributes |
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Type | Base | |||
Self Heal | 50.0% | |||
Ally Heal | 50.0% | |||
Range | 3.0 | |||
Deploy Range | 40.0 |
First Aid Description
Heals all allies within a small radius. The device can be used on location or launched to a distant target
Requirement: Upgrade Medical Wing to Clinic
Modifications
Defibrillator: The device can revive downed allies and grant them a portion of their normal health.
Requirement: Medical Wing Upgrade: Intensive Care
Overdose: The device heals targets more efficiently, and may even extend the target's health beyond its normal rating.
Requirement: Medical Wing Upgrade: Intensive Care
Booster Shot: Temporarily increases the damage for the affected targets in addition to the normal healing effect.
Requirement: Medical Wing Upgrade: Intensive Care
Master Mod
Extended Service: Extends the duration of the effect, giving allies more time to approach the device.
Requirement: Medical Wing Upgrade: Build all upgrades
Notes
- The cooldown for this skill appears to have a cap at 20 seconds.